Hasn't been much progress in the last month or so due to work,it's hitting the stage where there probably wont be much more environment work. Most of the rooms are near complete except for small props and detail except for Dawn's attic room which is the only room I don't have images from the Lutz time period (presumably this was a play room so will be making it that).
Last progress I worked on has been putting together a start sequence with music and visuals,it's a fairly complex intro so will be working on that when I get back to it as a good starting point for the game.
I did an engine update a few weeks ago, took some time to get it all running smooth and got a few issues still to fix. Been doing general work on it whenever I can, fixing small things and adding sound fx. Below are some shots plus a movie inspired poster sheet I made up just for fun.
So do you have an idea when the release date will be?
I don't have a date set or anything. Still working on it between jobs and still painfully slow progress, I would like to work on it full time but I don't want to go the kick-starter route with it.
So do you have an idea when the release date will be?
I don't have a date set or anything. Still working on it between jobs and still painfully slow progress, I would like to work on it full time but I don't want to go the kick-starter route with it.
How much money do you need sir?
"Everything's sliding into place. Just ONE more sacrifice Lisa."
I'm not sure realistically, funding would speed up things getting some assets for mechanics and just more time on the project. I'm not a fan of kickstarter though, it creates more pressure and taking advance money on something is just risky.
Hoping to get back to it this week coming and figure out what stage it's at. Still same issue with lack of free time making it impossible to progress,annoying because I'd like to get some good mechanics added and some footage.
Wow, so since when you stopped working on it? I still think some gameplay video would be nice and would attract more people to the project. At least the first 10 minutes of the game.
I stopped on it for a few months while I had a lot of work,there were a few small things I did on it like updates but hard to find the time to do much. Messing with it again now though so might be some footage soon.
Such an amazing project, been following a long on FB as well. Understanding of the time restraints, etc. Hoping it does one day reach completion. Totally worth the wait! Keep up the incredible work!!
I haven't forgot about this,development has stalled again though.
Lack of funding is the problem really, I need to try and save up a bit to get some things for the project (scripting blueprints and elements I'm not as knowledgeable about basically) and get things rolling again.
Below is quick edit of something I was working on a while back,it's an extended version of the sequence I posted before that I planned but is incomplete.